Tag Archives: windows

My list of virtual machines

list_of_vmsThought I’d share the setup I have for virtual machines, how I use them to triage bugs and experiment with various software.

First a small digression, since the observant reader will notice I am using Virtualbox. When I first discovered and started playing around with virtual machines I had a computer incapable of hardware supported virtualization. I discovered this rather quickly since every virtualization solution I tried failed to work because they all required specific CPU features. After testing several solutions, I settled on Virtualbox because it also supported software-based virtualization. I’ve later replaced that machine, and while my current computer supports hardware assisted virtualization I’m still using Virtualbox as it is straight-forward and I am familiar with it. I did briefly try a couple of other solutions when I got my new computer, but didn’t find any obvious advantages they had over sticking with my existing setup.

Now, the machines. I have a set of the currently supported Ubuntu releases, organized by their code names. (Yes, I’m aware 11.04 reached end of life a while back.) They come in handy when confirming bugs or trying to track down which release something broke (or got fixed). My main use case is: load up the relevant release a bug was reported against, verify it is reproducible there, and then check whether it is also present in the latest development release.

All are kept more or less up to date, to make sure I have the latest version of libraries and other software when attempting to reproduce bugs. When I started triaging bug reports I used to simply install the software on my main system and check if the bug was reproducible there, though I quickly changed my approach for several reasons. Mainly because my main system wouldn’t easily allow me to test with multiple releases, but also in case my setup or set of installed packages would produce a different result than a system out of the box. The latter may not always be relevant, but there are some cases where it matters. For instance, say a program fails to run without a specific library which is not installed as a dependency, however since I already have installed the library for other reasons I wouldn’t be able to reproduce the issue. In cases like that it makes more sense to check what happens on a system out of the box.

In addition to the Ubuntu releases, I also run a couple of other systems. Arch Linux is nice and since it is rolling release distribution it usually includes the latest version of programs/libraries before most other distros. It’s ideal for testing whether projects still work as expected with the latest version of their dependencies, or to try out features in newer versions of programs. If newer versions of a library or compiler is released, it’s really convinient to be able to catch any issues early before it ends up the stable version of other distributions. In addition, Arch has a rather different philosophy and approach compared to Ubuntu, which is interesting to explore.

The Debian machine is running Sid (unstable). For most of the same reason as Arch, being able to test the latest version of projects, plus it will eventually turn into the next releases of Debian, Ubuntu (and related derivatives). As Ubuntu is based on Debian, it is of course also relevant for checking whether bugs are reproducible both places in case they should be forwarded upstream. As Debian is currently in freeze for the upcoming Wheezy release, there’s not many updates these days though.

Oh, and there’s a Windows 8 preview I was trying out when it became available. Used it some when it was announced. I’m pretty sure that will expire soon.

Widelands bygg 16 er offisielt ute!

Skjermbilde fra Widelands med et hovedkvarter omgitt av andre bygninger.

Merk: Jeg er involvert i dette prosjektet, og dermed neppe helt nøytral.

Widelands er et friprog strategispill med fokus på å bygge opp et fungerende samfunn. I tillegg til å balansere økonomien og sørge for at innbyggerene dine produserer de ressursene de trenger, må du også forsvare dem mot andre stammer. Det er mulig å spille som tre ulike stammer (atlantere, barbarer eller Imperiet) som hver har sine styrker, svakheter og unike sider. Du kan både spille alene eller sammen med andre på lokalt nettverk eller over Internett. Tidligere i dag ble den endelige versjonen av Widelands bygg 16 sluppet, med få endringer fra slippkandidaten for to uker siden.

Den nye versjonen inneholder blant annet

  • En ny kampanje der historien handler om de overlevende fra da Atlantis sank.
  • En ny innføring har blitt lagt til.
  • Skip har blitt introdusert. De gjør ikke så mye hittil, men vil komme sterkere tilbake senere.
  • Flere nye oversettelser har blitt lagt til og forbedret. Spillet er tilgjengelighet i sin helhet på engelsk, tysk, fransk, og nederlandsk. I tillegg er over 60% oversatt til norsk (bokmål).
  • Et mengde feil har blitt rettet siden bygg 15, inkludert flere som krasjer spillet.
  • All “midlertidig grafikk” har blitt faset ut, og alle hus og arbeidere i de ulike stammene har nå blitt lagt til.

og mye annet nytt og forbedret.

Se også den offisielle annonseringen for flere detaljer, eller widelands.org for mer informasjon, forum, og for å komme i kontakt med andre spillere. Fra annonseringen kan du også laste ned nyeste utgave. Dessverre er kun versjonen for Windows og kildekoden (innebærer å måtte kompilere Widelands selv) tilgjengelig akkurat nå. Regner med at en versjon for Mac kommer snart har blitt lagt til, og at Widelands også er på vei til de ulike Linux-distribusjonene (hittil inkludert i Arch Linux, samt vil være en del av neste utgave av Ubuntu og Debian).